For those of you who love Pickleball Canada is fast becoming a mecca for Picklers of all levels. Recreation Centers and outdoor courts have been made available for Pickleball participants in most provinces. When looking for Pickleball equipment Canada offers options from many different manufacturers, and Courtside Sports is proud to carry several name brands right here!
Contact us on our toll-free line 1-866-386-4265 or email us and let us help you with all of your Pickleball equipment needs!
The net court game "Pickleball" uses lightweight paddles and a plastic, perforated ball - a "slowed down" version of tennis that places the emphasis on coordination, control, patience and strategy rather than strength or speed. Easy to learn, regardless of age, sex, strength or athletic skill, the game can also be a valuable development aid in eye-hand coordination, exercise and gross motor skill training. History: Pickleball was created during the summer of 1965 on Bainbridge Island, near Seattle, Washington. Initially, families played Pickleball in their backyards on a hard surface, on driveways and on residential dead end streets. Since the mid-1970's, Pickleball has grown and expanded from a family activity game to a net court sport with formalized rules and is currently being played in thousands of educational institutions, parks and recreation centers, correctional facilities, health clubs, corporate fitness centers, and on private and public multi-purpose courts.
To determine who serves first, a coin toss, or a rally until a fault is made may be used. A minimum of three hits must be made for the rally to be valid. The winner has the option of serving or receiving first. At the start of each game in doubles play, the first serving team is allowed only one fault before giving up the serve to the opponents. Thereafter, both members of each team will serve before the ball is turned over to the opposing team. In singles play the server's score will always be an even number when serving from the right court and an odd number when serving from the left court. The Server must keep both feet behind the baseline during the serve with at least one foot on the court surface or ground at the time the ball is struck The serve is made underhand without bouncing the ball on the court. The serve must be made with an underhand stroke so that contact with the ball is made at or below waist level. Some players, for physical reasons may not be able to serve with an underhand stroke. The point is that if the server is not gaining an advantage above the waist level then it should be considered a good serve. The serve is made diagonally cross-court and must clear the non-volley zone. Only one serve attempt is allowed, except in the event of a 'let' (the ball touches the net on the serve, and lands on the proper service court) then the serve is taken over. When the receiving team wins the serve, the player in the right hand court will always start play. Except on the serve, a ball in play that lands on any court line is good. On the serve, a ball landing on the non-volley line is a fault. Only the player served to may receive the service, but if the ball touches or is hit by the player's partner, the serving side scores a point. A server may not serve until his opponent is ready, but the opponent shall be deemed ready if a return of serve is attempted.
To volley a ball means to hit it in the air without first letting it bounce. All volleying must be done with the player's feet behind the non-volley zone line. If a player sees that the ball is going to land in the non-volley zone the player must let it bounce before returning it. The hand below the wrist holding the paddle is considered part of the paddle and shots off any part of it are good. It is a fault if the player steps into the non-volley zone on hitting the ball on the follow through. A player cannot volley a ball while standing in the non-volley zone.
Each team must play their first shot off the bounce. That is, the first receiving team must let the served ball bounce, and the serving team must let the return of the serve bounce before playing it. After the two bounces have occurred, the ball may be volleyed or played off the bounce. Broken or Cracked Ball: Play continues until the end of the rally. If, in the referee's judgment, the broken or cracked ball affected the outcome of the rally, then the referee will call for a replay. When not playing in a tournament, and the broken ball is noticed during the play of a point, the rally is finished and the outcome stands. A new ball is used for the net serve. Faults: Hitting the ball out of bounds. A ball landing on a line is good. Not clearing the net Stepping into the non-volley zone and volleying the ball. Volleying the ball before it has bounced once on each side of the net. If a player is playing a ball that has bounced in the non-volley zone and the player touches the net with the paddle or any part of the body or clothing it will constitute a fault for that player. A service fault occurs when the server swings the paddle with the intent of striking the ball but misses.
Court specifications of 20-feet x 44-feet are standard for singles and doubles play. It includes a non- volley line that is between 6 feet 6 inches and 7 feet from the net, running across the 20-foot width. A service centerline connects the baseline to the non-volley line. The dimensions of a badminton court make a legal Pickleball court.
The net is fixed at 36 inches on the ends and 34 inches at the middle. The ball shall be 2 7/8 inches in diameter and contain either twenty-six 3/8-inch diameter holes for outdoors and indoors play, or forty 1/8 inch diameter holes for outdoor play. The official tournament ball is the COSOM Fun ball for indoors or outdoors play, and the DURA ball for outdoors play. The ball shall weigh 21 to 23 grams or .8 ounces. The paddle's combined length and width shall not exceed 23-3/4 inches. The standard paddle measures 8 inches wide by 15-1/2 inches long including a 7-inch handle. The magnum paddle measures 8 inches wide by 15-1/2 inches long including a 5-inch handle. This allows the magnum to have a longer face or larger 'sweet spot'. Thickness is not restricted.
Game: The first side scoring eleven points and leading by at least a two-point margin wins. If both sides are tied at ten points then play continues until one side wins by two points. When there are tournament time constraints or court restrictions (e.g., a one day tournament) games may be played to twenty-one points. Again, play continues until one side wins by two points. Match: Best two of three games or if there are time constraints or court restrictions, one game to twenty-one points.
A forfeit implies that a player or team is completely out of an event. You cannot forfeit a match and remain in the event. A referee may impose a forfeit when a player fails to continue play after a fifteen-minute injury timeout.